Eye on Art Research Labs: VR Academy "Virtual Music, Movement and Memory"
Eye on Art's Research Labs provide scope for a new generation of curators and artists to hone their skills. Students from different art academies and universities are asked to put together a programme featuring their own work and films (including remixes) from Eye’s collection. Research Labs do not follow a strict format and often result in a cultural crossover between film and other art forms.
The best-curated programme and the best work will be awarded by a student jury and a jury of Eye film professionals.
virtual music, movement and memory
Performing in a virtual environment
The VRAcademy is an interfaculty innovation hub for all the Academies of the Amsterdam University of the Arts. The main goal of the VRA is to stimulate creative cross-overs between the different academies, disciplines and specialities. Also, the collaboration with industry start-ups at the VRBase is playing an important part in the VRA approach. The research of the VRA is focused on the use of virtual environments, virtual actors and virtual “story-environments” in the broadest sense. Also, the development of tools to create new compelling VR/AR/MR content is one of the research goals.
synesthesis a sculpted music dance performance with the sonotrope
Sonotrope is a VR-installation and performance tool, a spatial music creation and playback system for sound-artist and dancers. It enables one to capture movement as tracks of music, resulting in an interactive music sculpture, a 3D crystallized composition as recorded multi-track sound score constellation with a significant visual idiom.
The importance of Sonotrope lays in the converging ingredients of innovation, intuition, immersiveness, interdisciplinary cross-pollination, art and technology. We aim at developing a new way of idiomatic composing that perhaps once again might be as revolutionary in the history of music composing as the commencement of minimal music, electronic music and Musique Concrète, as these also emerged alongside technical innovations as the tape recorder and the synthesizer.
What if you could meet your 10-year-old self, standing in your old bedroom? In this VR documentary 10-year-old Rena talks directly to you, her future self. She will not get to see what you’ll be seeing until 2038, when she will travel back in time and meet herself as a kid. What should Rena’s 30-year-old self absolutely know about her life now in 2018? What does she think her life will be like when she grows up? By stepping into Rena’s future shoes, you will also be confronted with your own childhood.
Did you become who you wanted to be when you were 10?
This real-time machine concept enables the viewers to play a role within the story. Having a role within a VR story means your presence is confirmed within that story. This results in an augmented feeling of immersion.
This VR can be experienced for free on 2 March between 14.00 and 19.30 in the Foyer of Eye Filmmuseum.