Rising
Marina Abramovic / US, 2017 / 60 min.
Rising by Marina Abramović, produced in collaboration with Acute Art, confronts viewers with the climate crisis engulfing us offline. Abramović’s avatar beckons you from within a glass tank, slowly filling with water from the waist to her neck. When you make contact, you can either make the water level rise or decrease by making commitments. Fourth edition of Eye’s virtual reality programme Xtended.
Marina Abramović”s Rising addresses the effects of climate change by transporting viewers to witness rising sea levels. Wearing an immersive headset, viewers enter an intimate virtual space, where they come face-to-face with the artist, who beckons from within a glass tank that is slowly filling with water from her waist to her neck.
Users are invited to make contact with the virtual Abramović, and then find themselves surrounded by a dramatic scene of melting polar ice caps. Abramović urges viewers to reconsider their impact on the world around them, asking them to choose whether or not to save her from drowning by pledging to support the environment, which lowers the water in the tank.
The body as canvas
Abramović”s pioneering performance career has centred around time-based work, which uses both hers and the public's body as a canvas. She has continually pushed the boundaries with durational work that has defined contemporary performance. With Rising, the artist”s presence is brought into another dimension.
Realistic-looking avatar
To produce the artwork, Acute Art developers captured the artist”s unique facial expressions to create a realistic-looking avatar of Abramović. Embracing new technology in an endeavour to transmit the presence of the artist virtually, Rising allows users to directly interact with the artist virtually from anywhere in the world.
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Special screenings
Details
Director
Marina Abramovic
Production year
2017
Country
US
Original title
Rising
Length
60 min.
Part of
Virtual Reality in Eye
Virtual Reality productions are an increasingly important element of the contemporary film experience. Eye has created Virtual Reality in Eye, a programme that focuses on VR. You’re not confronted with the flat surface of a film screen. You move around virtually in 3D through a designed space that surrounds and immerses you on all sides.
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